osl (graphics/osl) Updated: 1 year, 6 months ago Add to my watchlist

advanced shading language for computer graphics rendering

Open Shading Language is a language developed by Sony Pictures Imageworks, used for programming shader effects in computer-generated imagery. It can be used to define how surfaces or volumes scatter light, and can be used for describing materials, lights, displacement, and pattern generation.

Version: 1.11.13.0 License: BSD GitHub
Maintainers jasonliu--
Categories graphics
Homepage http://opensource.imageworks.com
Platforms darwin
Variants
  • debug (Enable debug binaries)
  • docs (Build documentation)
  • partio (Enable Partio point cloud support)
  • python38 (Build the Python 3.8 bindings)
  • python39 (Build the Python 3.9 bindings)
  • tests (Build unit tests)

"osl" depends on

lib (9)
build (5)

Ports that depend on "osl"




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osl seems to have been updated (port version: 1.12.7.0, new version: 1.13.11.0)

livecheck ran: 3 hours ago