v 1.38.2 Updated: 2 years, 7 months ago

library for describing materials and textures in computer graphics applications

MaterialX is an open standard specification and library API, developed at Lucasfilm and Industrial Light & Magic, for describing and transferring rich material and look-development content between applications and renderers. MaterialX addresses the need for a common, open standard to represent the data values and relationships required to transfer the complete look of a computer graphics model from one application or rendering platform to another, including shading networks, patterns and texturing, complex nested materials, and geometric assignments.

To install materialx, paste this in macOS terminal after installing MacPorts

sudo port install materialx

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