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advanced shading language for computer graphics rendering

Open Shading Language is a language developed by Sony Pictures Imageworks, used for programming shader effects in computer-generated imagery. It can be used to define how surfaces or volumes scatter light, and can be used for describing materials, lights, displacement, and pattern generation.

Version: License: BSD GitHub
Maintainers jasonliu--
Categories graphics
Homepage http://opensource.imageworks.com
Platforms darwin
  • debug (Enable debug binaries)
  • docs (Build documentation)
  • partio (Enable Partio point cloud support)
  • tests (Build unit tests)

"osl" depends on

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build (5)

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last updated: 4 hours ago