materialx (graphics/materialx) Updated: 4 years, 5 months ago Add to my watchlist

library for describing materials and textures in computer graphics applications

MaterialX is an open standard specification and library API, developed at Lucasfilm and Industrial Light & Magic, for describing and transferring rich material and look-development content between applications and renderers. MaterialX addresses the need for a common, open standard to represent the data values and relationships required to transfer the complete look of a computer graphics model from one application or rendering platform to another, including shading networks, patterns and texturing, complex nested materials, and geometric assignments.

Version: 1.38.2 License: Apache-2 GitHub
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304 build(s) found

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Builder Build Number Start Time Elapsed Time Watcher Build Status
10.15 38741 2020-09-21 3:27:44 0:18:46 9127 build successful
10.9 127142 2020-09-21 3:21:41 0:12:38 37898 build successful
10.6.x86_64 34879 2020-09-21 2:58:55 0:02:15 10340 failed install-dependencies
10.6 17886 2020-09-21 2:53:23 0:03:33 10333 failed install-dependencies