materialx (graphics/materialx) Updated: 4 years, 5 months ago Add to my watchlist
library for describing materials and textures in computer graphics applicationsMaterialX is an open standard specification and library API, developed at Lucasfilm and Industrial Light & Magic, for describing and transferring rich material and look-development content between applications and renderers. MaterialX addresses the need for a common, open standard to represent the data values and relationships required to transfer the complete look of a computer graphics model from one application or rendering platform to another, including shading networks, patterns and texturing, complex nested materials, and geometric assignments.
Version: 1.38.2 License: Apache-2
GitHub
304 build(s) found
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| Builder | Build Number | Start Time | Elapsed Time | Watcher | Build Status |
|---|---|---|---|---|---|
| 10.15 | 38741 | 2020-09-21 3:27:44 | 0:18:46 | 9127 | build successful |
| 10.9 | 127142 | 2020-09-21 3:21:41 | 0:12:38 | 37898 | build successful |
| 10.6.x86_64 | 34879 | 2020-09-21 2:58:55 | 0:02:15 | 10340 | failed install-dependencies |
| 10.6 | 17886 | 2020-09-21 2:53:23 | 0:03:33 | 10333 | failed install-dependencies |