{"name":"materialx","portdir":"graphics/materialx","version":"1.38.2","license":"Apache-2","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"https://www.materialx.org","description":"library for describing materials and textures in computer graphics applications","long_description":"MaterialX is an open standard specification and library API, developed at Lucasfilm and Industrial Light & Magic, for describing and transferring rich material and look-development content between applications and renderers. MaterialX addresses the need for a common, open standard to represent the data values and relationships required to transfer the complete look of a computer graphics model from one application or rendering platform to another, including shading networks, patterns and texturing, complex nested materials, and geometric assignments.","active":true,"categories":["graphics"],"maintainers":[{"name":"","github":"jasonliu--","ports_count":37}],"variants":["debug","viewer","oiio","docs","tests","python310","python311","universal"],"dependencies":[{"type":"build","ports":["cmake","doxygen","clang-14"]},{"type":"lib","ports":["nanogui-wjakob","openimageio"]},{"type":"run","ports":["osl"]}],"depends_on":[]}