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stream-based library for reading and writing COLLADA files
Version: 1.6.68 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, universalsubdivision surface library
Version: 3.4.4 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, clew, glew, openmp, universalsparse volumetric data structure and tools
Version: 11.0.0 | Maintained by: MarcusCalhoun-Lopez, jasonliu-- | Categories: graphics | Variants: logging, openexr, png, jemalloc, utils, jpg, alembic, debug, tests, docs, nanovdb, examples, benchmark, python39, python310, python311, python312, universaladvanced shading language for computer graphics rendering
Version: 1.11.13.0 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, partio, tests, docs, python38, python39, python310, python311C++ library for manipulating a variety of particle formats
Version: 1.14.6 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, python38, python39, python310, python311, tests, universalraw photo processing program
Version: 5.10 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, openmp, quartz, x11, tcmalloc, universalfirst-person arena shooter game
Version: 1.6.0 | Maintained by: jasonliu-- | Categories: games | Variants: debug, universalgame data for Red Eclipse
Version: 1.6.0 | Maintained by: jasonliu-- | Categories: games | Variants:Recurrent neural network for audio noise reduction
Version: 0.2 | Maintained by: jasonliu-- | Categories: audio | Variants: universallibrary that implements SIMD instruction sets for systems which don't natively support them
Version: 0.7.2 | Maintained by: jasonliu-- | Categories: devel | Variants: tests, universaltool for parsing and converting SPIR-V to and from other shader languages
Version: 0.48.0 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, tests, universaltransport protocol for ultra-low latency live video and audio streaming
Version: 1.5.2 | Maintained by: jasonliu-- | Categories: net multimedia comms | Variants: debug, utils, logging, heavy_logging, tests, openssl, mbedtls, universallibrary for translating Intel SSE intrinsics to ARM Neon intrinsics
Version: 0.0.0 | Maintained by: jasonliu-- | Categories: devel | Variants: tests, universaluniversal scene description
Version: 20.05 | Maintained by: jasonliu-- | Categories: graphics | Variants: debug, docs, tests, examples, tutorials, imaging, usd_imaging, opengl, python, viewer, ptex, openvdb, monolithic, oiio, ocio, alembic, hdf5, materialx, universal3-D real-time strategy game
Version: 4.3.0 | Maintained by: jasonliu-- | Categories: games | Variants: debug, universalmusic soundtrack files for Warzone 2100
Version: 0.0.0 | Maintained by: jasonliu-- | Categories: games | Variants: standard, highin-game cinematic sequences for Warzone 2100
Version: 0.0.0 | Maintained by: jasonliu-- | Categories: games | Variants: high, standard, low, dePage 2 of 2 | Showing port(s) 21 to 37