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The Multiton Design Pattern

The multiton pattern is similar to a singleton, but instead of only one instance, there are several similar instances. it's usefull when you want to avoid constructing objects many times because of some huge expence (connecting to a database for example), require a set of similar but not identical objects, and cannot easily control how many time a contructor may be called.

Version: 1.0.2 License: unknown GitHub
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