cg-toolkit (graphics/cg-toolkit) Add to my watchlist
NVIDIA's Cg high-level shading languageCg (short for C for Graphics) is a high-level shading language developed by Nvidia in close collaboration with Microsoft for programming vertex and pixel shaders. It is very similar to Microsoft's HLSL. Cg is based on the C programming language and although they share the same syntax, some features of C were modified and new data types were added to make Cg more suitable for programming graphics processing units. This language is only suitable for GPU programming and is not a general programming language. The Cg compiler outputs DirectX or OpenGL shader programs.
Version: 3.1.2012.04 License: Restrictive![](/static/images/github.png)
Statistics for selected duration
2025-Jan-11 to 2025-Feb-10
No stats available for this selection.
Try changing the range of days. Alternatively visit statistics page to have an overall look at the submitted statistics.