cg-toolkit (graphics/cg-toolkit) Add to my watchlist

NVIDIA's Cg high-level shading language

Cg (short for C for Graphics) is a high-level shading language developed by Nvidia in close collaboration with Microsoft for programming vertex and pixel shaders. It is very similar to Microsoft's HLSL. Cg is based on the C programming language and although they share the same syntax, some features of C were modified and new data types were added to make Cg more suitable for programming graphics processing units. This language is only suitable for GPU programming and is not a general programming language. The Cg compiler outputs DirectX or OpenGL shader programs.

Version: 3.1.2012.04 License: Restrictive GitHub
Reset

4 build(s) found
Builder Build Number Start Time Elapsed Time Watcher Build Status
14 6115 2023-11-03 6:43:45 0:02:00 1246 failed install-port
13 7121 2022-12-26 18:18:07 0:01:43 1029 failed install-port
12 17699 2022-01-20 9:30:41 0:01:31 3776 failed install-port
10.15 19143 2020-01-04 20:42:59 0:01:14 1831 build successful