TextureCraft is a native 3D texture painter written in Rust, with layered PBR materials, masks, mesh map baking, smart materials and texture export. The desktop app and headless command-line interface share the same engine. The CLI supports batch processing, baking, rendering and an MCP server.
TextureCraft is a native 3D texture painter written in Rust, with layered PBR materials, masks, mesh map baking, smart materials and texture export. The desktop app and headless command-line interface share the same engine. The CLI supports batch processing, baking, rendering and an MCP server.
To install texturecraft, run the following command in macOS terminal (Applications->Utilities->Terminal)
sudo port install texturecraft
To see what files were installed by texturecraft, run:
port contents texturecraft
To later upgrade texturecraft, run:
sudo port selfupdate && sudo port upgrade texturecraft
Reporting an issue on MacPorts Trac
The MacPorts Project uses a system called Trac to file tickets to report bugs and enhancement requests.
Though anyone may search Trac for tickets, you must have a GitHub account in order to login to Trac to create tickets.