ogre (graphics/ogre) Updated: 1 year, 4 months ago Add to my watchlist

Object-Oriented Graphics Rendering Engine

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Version: 14.0.1 License: MIT GitHub
Maintainers No Maintainer
Categories graphics
Homepage https://www.ogre3d.org/
Platforms {darwin >= 14}
Variants
  • debug (Enable debug binaries)
  • universal (Build for multiple architectures)

"ogre" depends on

lib (9)
build (5)

Ports that depend on "ogre"

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Livecheck results

ogre seems to have been updated (port version: 14.0.1, new version: 14.3.1)

livecheck ran: 17 hours ago