Procedural material designer from the ArtCraft series
MaterialCraft is a native node-based procedural material designer written in Rust, with PBR materials, graph evaluation, texture export and 3D previews. The desktop app and command-line interface share the same engine. The CLI supports batch processing, cooking, rendering and an MCP server.
MaterialCraft is a native node-based procedural material designer written in Rust, with PBR materials, graph evaluation, texture export and 3D previews. The desktop app and command-line interface share the same engine. The CLI supports batch processing, cooking, rendering and an MCP server.
To install materialcraft, run the following command in macOS terminal (Applications->Utilities->Terminal)
sudo port install materialcraft
To see what files were installed by materialcraft, run:
port contents materialcraft
To later upgrade materialcraft, run:
sudo port selfupdate && sudo port upgrade materialcraft
Reporting an issue on MacPorts Trac
The MacPorts Project uses a system called Trac to file tickets to report bugs and enhancement requests.
Though anyone may search Trac for tickets, you must have a GitHub account in order to login to Trac to create tickets.