v 2.0.24

graphics primitives SDL extension

The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: Graphic Primitives, Rotozoomer, Framerate control, MMX image filters. It is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.

To install libsdl_gfx, paste this in macOS terminal after installing MacPorts

sudo port install libsdl_gfx

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