GET /api/v1/ports/physfs/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "name": "physfs",
    "portdir": "devel/physfs",
    "version": "3.0.2",
    "license": "zlib",
    "platforms": "darwin",
    "epoch": 0,
    "replaced_by": null,
    "homepage": "http://icculus.org/physfs/",
    "description": "PhysicsFS is a library providing abstract archive access",
    "long_description": "PhysicsFS is a library providing abstract archive access to various archives. It is intended for use in video games, and the design was somewhat inspired by Quake 3's file subsystem.",
    "active": true,
    "categories": [
        "devel"
    ],
    "maintainers": [],
    "variants": [
        "debug",
        "universal"
    ],
    "dependencies": [
        {
            "type": "build",
            "ports": [
                "cmake",
                "doxygen",
                "clang-14"
            ]
        },
        {
            "type": "lib",
            "ports": [
                "zlib",
                "ncurses",
                "readline"
            ]
        }
    ],
    "depends_on": [
        {
            "type": "lib",
            "ports": [
                "fbg",
                "lincity-ng",
                "netpanzer",
                "neverball",
                "VVVVVV",
                "raceintospace",
                "libsdl_sound",
                "allegro5",
                "warzone2100",
                "supertux"
            ]
        }
    ]
}