GET /api/v1/ports/tinyobjloader-devel/
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{
"name": "tinyobjloader-devel",
"portdir": "devel/tinyobjloader",
"version": "2.0.0rc13",
"license": "MIT",
"platforms": "darwin",
"epoch": 0,
"replaced_by": null,
"homepage": "https://github.com/tinyobjloader/tinyobjloader",
"description": "Tiny but powerful single file wavefront obj loader",
"long_description": "Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer.",
"active": true,
"categories": [
"devel",
"graphics",
"games"
],
"maintainers": [
{
"name": "judaew",
"github": "judaew",
"ports_count": 576
}
],
"variants": [
"debug",
"universal"
],
"dependencies": [
{
"type": "build",
"ports": [
"cmake",
"clang-17"
]
}
],
"depends_on": []
}