{"name":"tinyobjloader","portdir":"devel/tinyobjloader","version":"1.0.7","license":"MIT","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"https://github.com/tinyobjloader/tinyobjloader","description":"Tiny but powerful single file wavefront obj loader","long_description":"Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer.","active":true,"categories":["devel","graphics","games"],"maintainers":[{"name":"judaew","github":"judaew","ports_count":654}],"variants":["debug","universal"],"dependencies":[{"type":"build","ports":["cmake","clang-17"]}],"depends_on":[]}