{"name":"texturecraft","portdir":"graphics/texturecraft","version":"0.3.0","license":"(MIT or Apache-2) and OFL-1.1 and UFL-1.0 and Permissive","platforms":"{macosx >= 20}","epoch":0,"replaced_by":null,"homepage":"https://github.com/storytold/texturecraft","description":"3D texture painter from the ArtCraft series","long_description":"TextureCraft is a native 3D texture painter written in Rust, with layered PBR materials, masks, mesh map baking, smart materials and texture export. The desktop app and headless command-line interface share the same engine. The CLI supports batch processing, baking, rendering and an MCP server.","active":true,"categories":["aqua","graphics"],"maintainers":[{"name":"i0ntempest","github":"i0ntempest","ports_count":349}],"variants":[],"dependencies":[{"type":"build","ports":["cargo","legacy-support","rust","clang-20"]},{"type":"lib","ports":["libunwind"]}],"depends_on":[]}