{"name":"opensubdiv","portdir":"graphics/opensubdiv","version":"3.4.4","license":"Apache-2","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"http://graphics.pixar.com/opensubdiv","description":"subdivision surface library","long_description":"OpenSubdiv is a set of libraries developed by Pixar Animation Studios that implement high-performance subdivision surface (subdiv) evaluation on massively-parallel CPU and GPU architectures. This code path is optimized for drawing deforming surfaces with static topology at interactive framerates.","active":true,"categories":["graphics"],"maintainers":[{"name":"","github":"jasonliu--","ports_count":37}],"variants":["debug","clew","glew","openmp","universal"],"dependencies":[{"type":"build","ports":["py312-pygments","graphviz","doxygen","clang-17","py312-docutils","cctools","cmake","ld64"]},{"type":"lib","ports":["tbb","glfw","ptex","zlib"]}],"depends_on":[{"type":"lib","ports":["blender"]}]}