{"name":"ode","portdir":"devel/ode","version":"0.16.6","license":"(LGPL-2.1+ or BSD)","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"https://www.ode.org","description":"library for simulating articulated rigid body dynamics","long_description":"ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection.","active":true,"categories":["devel"],"maintainers":[{"name":"ryandesign","github":"ryandesign","ports_count":2084}],"variants":["debug","universal"],"dependencies":[{"type":"build","ports":["pkgconfig","clang-17"]},{"type":"lib","ports":["libccd"]}],"depends_on":[{"type":"lib","ports":["h3dphysics","py27-ode","emergent","alienarena","xmoto","gerris"]}]}