{"name":"nanogui-wjakob","portdir":"graphics/nanogui","version":"20190922-e9ec8a1a","license":"BSD","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"https://github.com/wjakob/nanogui","description":"minimalistic C++/Python GUI library for OpenGL 3+","long_description":"NanoGUI is a minimalistic cross-platform widget library for OpenGL 3.x and higher. It supports automatic layout generation, stateful C++ lambdas callbacks, a variety of useful widget types, and Retina-capable rendering on Apple devices. (Note: This port is for the \"old\" NanoGUI, which has been placed into maintenance-only mode by its author. However, most software projects that depend on NanoGUI as a library, are still using this version, instead of the newer version that has been re-written for the Mitsuba renderer. So even though this port is \"old\", it should not be considered to be deprecated or obselete.)","active":true,"categories":["graphics"],"maintainers":[{"name":"","github":"jasonliu--","ports_count":37}],"variants":["debug","python312","python313","universal"],"dependencies":[{"type":"build","ports":["cmake","clang-18"]},{"type":"lib","ports":["glfw","nanovg","eigen3"]}],"depends_on":[{"type":"lib","ports":["materialx"]}]}