{"name":"msdfgen","portdir":"graphics/msdfgen","version":"1.9","license":"MIT","platforms":"darwin","epoch":0,"replaced_by":null,"homepage":"https://github.com/Chlumsky/msdfgen","description":"multi-channel signed distance field generator","long_description":"MSDFgen is a utility for generating signed distance fields from vector shapes and font glyphs, which serve as a texture representation that can be used in real-time graphics to efficiently reproduce said shapes. This is often applicable to, for example, using texture maps to represent \"line-art\" images, such as text, signs, and UI elements, that need to be rendered in real-time in computer games.","active":true,"categories":["devel","graphics","textproc","games","print"],"maintainers":[{"name":"","github":"jasonliu--","ports_count":37}],"variants":["debug","openmp","universal"],"dependencies":[{"type":"build","ports":["cmake","clang-17"]},{"type":"lib","ports":["zlib","libpng","libomp","freetype"]}],"depends_on":[]}