{"name":"materialcraft","portdir":"graphics/materialcraft","version":"0.1.2","license":"(MIT or Apache-2) and OFL-1.1 and UFL-1.0 and public-domain and Permissive","platforms":"{macosx >= 20}","epoch":0,"replaced_by":null,"homepage":"https://github.com/storytold/materialcraft","description":"Procedural material designer from the ArtCraft series","long_description":"MaterialCraft is a native node-based procedural material designer written in Rust, with PBR materials, graph evaluation, texture export and 3D previews. The desktop app and command-line interface share the same engine. The CLI supports batch processing, cooking, rendering and an MCP server.","active":true,"categories":["aqua","graphics"],"maintainers":[{"name":"i0ntempest","github":"i0ntempest","ports_count":350}],"variants":[],"dependencies":[{"type":"build","ports":["cargo","legacy-support","rust","clang-20"]},{"type":"extract","ports":["git"]},{"type":"lib","ports":["libiconv","libunwind"]}],"depends_on":[]}