{"name":"libsdl_gfx","portdir":"devel/libsdl_gfx","version":"2.0.24","license":"LGPL-2.1","platforms":"macosx","epoch":0,"replaced_by":null,"homepage":"http://www.ferzkopp.net/joomla/software-mainmenu-14/4-ferzkopps-linux-software/19-sdlgfx","description":"graphics primitives SDL extension","long_description":"The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons and SDL_rotozoom which implemented a interpolating rotozoomer for SDL surfaces. The current components of the SDL_gfx library are: Graphic Primitives, Rotozoomer, Framerate control, MMX image filters. It is backwards compatible to the above mentioned code. It is written in plain C and can be used in C++ code.","active":true,"categories":["devel","graphics"],"maintainers":[],"variants":["universal"],"dependencies":[{"type":"build","ports":["automake","pkgconfig","clang-16","autoconf","libtool"]},{"type":"lib","ports":["libiconv","libsdl"]}],"depends_on":[{"type":"lib","ports":["lincity-ng","p5.26-alien-sdl","freedink","mjpegtools","p5.28-alien-sdl","p5.30-alien-sdl","p5.32-alien-sdl","p5.34-alien-sdl","iulib","freedroidclassic"]},{"type":"run","ports":["rb32-sdl-ffi","rb31-sdl-ffi","libsdl_gfx-framework","rb33-sdl-ffi"]}]}